Create a game project
Add name, platform, genre, audience and a short pitch.

Localization, launch marketing, bug fixing and monetization tools for Unity, Roblox and mobile game developers.
How it works
Add name, platform, genre, audience and a short pitch.
Localization, launch packs, engine-aware bug fixing or monetization advice.
Every output is stored in history and connected to your project.
AI Localization
Paste JSON or CSV, pick target languages and get clean localized strings that preserve keys, placeholders and rich text tags.
Engine Bug Fixer
Paste an error and code. The assistant explains the cause, rewrites the broken part and gives a quick verification checklist.
AI tools
Instead of writing prompts from scratch, choose a purpose-built game tool and keep outputs tied to the project.
Open dashboardGenerate launch packs for Google Play, App Store, Steam, Roblox and more.
Plan rewarded ads, IAP prices, starter packs and what not to do.
Shape tycoon loops, progression hooks, update ideas and social mechanics.
Save outputs by project so launch assets and fixes stay easy to find.
Examples
Traditional workflow spreads across documents, stores, debuggers and spreadsheets. This keeps the game context in one place.
AI credits for prototypes, solo launches and small studios.
A clean starter plan for testing the AI game tooling loop.
For solo developers shipping and improving live games.
For small teams with more content, testing and launch work.
FAQ
No. It speeds up repetitive launch work: store text, localization drafts, bug explanations and monetization ideas.
Yes. The localization route is instructed to preserve keys, placeholders, variables and rich text tags.
Yes. The key is only read inside server-side API routes and is never exposed to client code.
The Studio plan is structured for team features and higher credit volume.
Create a project and generate a few outputs for free. No credit card required.
Let's try it